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Foundation ActionScript 3.0 for Flash and Flex

Download Foundation ActionScript 3.0 for Flash and Flex

简介 Book Description:
In this book, you’ll:
* Learn the fundamentals of ActionScript 3.0 using both the Flash IDE and Flex
* Use ActionScript 3.0’s object-oriented features
* Manipulate sound and video to produce exciting modern web applications
* Work with XML as your data source
ActionScript 3.0, the latest version of the Flash Platform’s scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more.
Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you’ll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex.
Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you’ll be able to build your own professional sites.
The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you’ll be creating killer Flash applications before you know it.

Foundation ActionScript 3.0 Image Effects (download)

Download Foundation ActionScript 3.0 Image Effects

简介 Book Description:
Flash has always been a tool for delivering compelling and unique experiences through dynamic visual presentation. The Flash platform has grown to include application development in Flex, video streaming with the Flash Media Server, and desktop delivery through AIR, but all of that content still comes down to pixels on the screen, and all of those pixels can be manipulated through the power of the ActionScript language.

In this book, you will find in-depth coverage of the graphics capabilities of ActionScript 3.0: the enhanced drawing API in Flash Player 10 that allows you to draw vector shapes at runtime; bitmap filters and blend modes through which you can apply special, built-in effects to display objects; and the powerful BitmapData class that gives you control over all aspects of an image. In addition, you will learn about the new Pixel Bender technology and how you can use it to create custom filters and blend modes for your content through shaders. Finally, this book also breaks down the new native 3D support in Flash Player 10 and reveals how you can take advantage of this through ActionScript.

Foundation Game Design with Flash (download)

Download Foundation Game Design with Flash

简介 Book Description
If you've ever wondered how to make a video game and where to start, this is the place. Foundation Game Design with Flash is a friendly, step-by-step guide though all the technical and creative issues involved in game design with Adobe Flash CS3 and CS4 and ActionScript 3.0. This book treats the art of programming as a creative artistic tool and can help anyone who might be afraid of programming to conquer that fear and start to enjoy the creative possibilities that open up.
Foundation Game Design with Flash takes you on a journey from building simple point-and-click games to creating professional-quality, action-adventure games in a variety of genres. It is filled with detailed and practical examples and case studies to follow, and displays hundreds of illustrations and diagrams. Along the way, it covers essential game design techniques, such as player character control, enemy artificial intelligence, animation, and collision detection strategies, as well as how to use physics and trigonometry to create dynamic game worlds. All the programming code you need to know is explained in detail, so even if you've never done any programming before, have no fear—it's all here. The techniques in the book are comprehensive enough to form the basis of a career as a game designer and to form a solid foundation for continued study of programming and ActionScript.

AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10

Download AdvancED Flash on Devices:Mobile Development with Flash Lite and Flash 10

简介 Book Description
In this book, you’ll learn how to:
* Create Flash Lite-based widgets on Nokia Series 60 devices and other Flash
enabled devices
* Extend device capabilities using both Sony Ericsson Capuchin and Nokia S60
Platform Services with Flash
* Leverage Flash Video on smartphones and other Non-PC devices
* Approach migrating existing Flash content into native iPhone content using
3rd Party Developer tools
* Create two full working real life touch screen Flex mobile applications

[活动]Papervision3D Essentials 中文翻译活动

《Papervision3D Essentials》 中文翻译活动
算是本站第3号工程 。正在征集热血青年一起来翻译。有兴趣的看以下联系方式

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